Installation

You can either download one of the pre-built binaries or build the source code manually. Pre-built binaries and other resources can be downloaded from https://demuc.de/colmap/. An overview of system packages for Linux/Unix/BSD distributions are available at https://repology.org/metapackage/colmap/versions. Note that the COLMAP packages in the default repositories for Linux/Unix/BSD do not come with CUDA support, which requires a manual build from source.

COLMAP can be used as an independent application through the command-line or graphical user interface. Alternatively, COLMAP is also built as a reusable library, i.e., you can include and link COLMAP against your own C++ source code, as described further below. Furthermore, you can use most of COLMAP’s functionality with PyCOLMAP in Python.

Pre-built Binaries

Windows

For convenience, the pre-built binaries for Windows contain both the graphical and command-line interface executables. To start the COLMAP GUI, you can simply double-click the COLMAP.bat batch script or alternatively run it from the Windows command shell or Powershell. The command-line interface is also accessible through this batch script, which automatically sets the necessary library paths. To list the available COLMAP commands, run COLMAP.bat -h in the command shell cmd.exe or in Powershell. The first time you run COLMAP, Windows defender may prompt you with a security warning, because the binaries are not officially signed. The provided COLMAP binaries are automatically built from GitHub Actions CI machines. If you do not trust them, you can build from source as described below.

Mac

The pre-built application package for Mac contains both the GUI and command-line version of COLMAP. To open the GUI, simply open the application. Note that COLMAP is shipped as an unsigned application, i.e., when your first open the application, you have to right-click the application and select Open and then accept to trust the application. In the future, you can then simply double-click the application to open COLMAP. The command-line interface is accessible by running the packaged binary COLMAP.app/Contents/MacOS/colmap. To list the available COLMAP commands, run COLMAP.app/Contents/MacOS/colmap -h.

Build from Source

COLMAP builds on all major platforms (Linux, Mac, Windows) with little effort. First, checkout the latest source code:

git clone https://github.com/colmap/colmap

Under Linux and Mac, it is generally recommended to follow the installation instructions below, which use the respective system package managers to install the required dependencies. Alternatively, the instructions for VCPKG can be used to compile the required dependencies from scratch on more exotic systems with limited system packages. The VCPKG approach is also the method of choice under Windows, compute clusters, or if you do not have root access under Linux or Mac.

Debian/Ubuntu

Recommended dependencies: CUDA (at least version 7.X)

Dependencies from the default Ubuntu repositories:

sudo apt-get install \
    git \
    cmake \
    ninja-build \
    build-essential \
    libboost-program-options-dev \
    libboost-filesystem-dev \
    libboost-graph-dev \
    libboost-system-dev \
    libeigen3-dev \
    libflann-dev \
    libfreeimage-dev \
    libmetis-dev \
    libgoogle-glog-dev \
    libgtest-dev \
    libgmock-dev \
    libsqlite3-dev \
    libglew-dev \
    qtbase5-dev \
    libqt5opengl5-dev \
    libcgal-dev \
    libceres-dev

To compile with CUDA support, also install Ubuntu’s default CUDA package:

sudo apt-get install -y \
    nvidia-cuda-toolkit \
    nvidia-cuda-toolkit-gcc

Or, manually install the latest CUDA from NVIDIA’s homepage. During CMake configuration, specify -DCMAKE_CUDA_ARCHITECTURES=native, if you want to run COLMAP only on your current machine (default), “all”/”all-major” to be able to distribute to other machines, or a specific CUDA architecture like “75”, etc.

Configure and compile COLMAP:

git clone https://github.com/colmap/colmap.git
cd colmap
mkdir build
cd build
cmake .. -GNinja
ninja
sudo ninja install

Run COLMAP:

colmap -h
colmap gui

Under Ubuntu 18.04, the CMake configuration scripts of CGAL are broken and you must also install the CGAL Qt5 package:

sudo apt-get install libcgal-qt5-dev

Under Ubuntu 22.04, there is a problem when compiling with Ubuntu’s default CUDA package and GCC, and you must compile against GCC 10:

sudo apt-get install gcc-10 g++-10
export CC=/usr/bin/gcc-10
export CXX=/usr/bin/g++-10
export CUDAHOSTCXX=/usr/bin/g++-10
# ... and then run CMake against COLMAP's sources.

Mac

Dependencies from Homebrew:

brew install \
    cmake \
    ninja \
    boost \
    eigen \
    flann \
    freeimage \
    metis \
    glog \
    googletest \
    ceres-solver \
    qt5 \
    glew \
    cgal \
    sqlite3

Configure and compile COLMAP:

git clone https://github.com/colmap/colmap.git
cd colmap
mkdir build
cd build
cmake .. -GNinja -DCMAKE_PREFIX_PATH="$(brew --prefix qt@5)"
ninja
sudo ninja install

If you have Qt 6 installed on your system as well, you might have to temporarily link your Qt 5 installation while configuring CMake:

brew link qt5
cmake ... (from previous code block)
brew unlink qt5

Run COLMAP:

colmap -h
colmap gui

Windows

Recommended dependencies: CUDA (at least version 7.X), Visual Studio 2019

On Windows, the recommended way is to build COLMAP using VCPKG:

git clone https://github.com/microsoft/vcpkg
cd vcpkg
.\bootstrap-vcpkg.bat
.\vcpkg install colmap[cuda,tests]:x64-windows

To compile CUDA for multiple compute architectures, please use:

.\vcpkg install colmap[cuda-redist]:x64-windows

Please refer to the next section for more details.

VCPKG

COLMAP ships as part of the VCPKG distribution. This enables to conveniently build COLMAP and all of its dependencies from scratch under different platforms. Note that VCPKG requires you to install CUDA manually in the standard way on your platform. To compile COLMAP using VCPKG, you run:

git clone https://github.com/microsoft/vcpkg
cd vcpkg
./bootstrap-vcpkg.sh
./vcpkg install colmap:x64-linux

VCPKG ships with support for various other platforms (e.g., x64-osx, x64-windows, etc.). To compile with CUDA support and to build all tests:

./vcpkg install colmap[cuda,tests]:x64-linux

The above commands will build the latest release version of COLMAP. To compile the latest commit in the dev branch, you can use the following options:

./vcpkg install colmap:x64-linux --head

To modify the source code, you can further add --editable --no-downloads. Or, if you want to build from another folder and use the dependencies from vcpkg, first run ./vcpkg integrate install (under Windows use pwsh and ./scripts/shell/enter_vs_dev_shell.ps1) and then configure COLMAP as:

cd path/to/colmap
mkdir build
cd build
cmake .. -DCMAKE_TOOLCHAIN_FILE=path/to/vcpkg/scripts/buildsystems/vcpkg.cmake -DCMAKE_BUILD_TYPE=Release
cmake --build . --config release --target colmap --parallel 24

Library

If you want to include and link COLMAP against your own library, the easiest way is to use CMake as a build configuration tool. After configuring the COLMAP build and running ninja/make install, COLMAP automatically installs all headers to ${CMAKE_INSTALL_PREFIX}/include/colmap, all libraries to ${CMAKE_INSTALL_PREFIX}/lib/colmap, and the CMake configuration to ${CMAKE_INSTALL_PREFIX}/share/colmap.

For example, compiling your own source code against COLMAP is as simple as using the following CMakeLists.txt:

cmake_minimum_required(VERSION 3.10)

project(SampleProject)

find_package(colmap REQUIRED)
# or to require a specific version: find_package(colmap 3.4 REQUIRED)

add_executable(hello_world hello_world.cc)
target_link_libraries(hello_world colmap::colmap)

with the source code hello_world.cc:

#include <cstdlib>
#include <iostream>

#include <colmap/controllers/option_manager.h>
#include <colmap/util/string.h>

int main(int argc, char** argv) {
    colmap::InitializeGlog(argv);

    std::string message;
    colmap::OptionManager options;
    options.AddRequiredOption("message", &message);
    options.Parse(argc, argv);

    std::cout << colmap::StringPrintf("Hello %s!", message.c_str()) << std::endl;

    return EXIT_SUCCESS;
}

Then compile and run your code as:

mkdir build
cd build
export colmap_DIR=${CMAKE_INSTALL_PREFIX}/share/colmap
cmake .. -GNinja
ninja
./hello_world --message "world"

The sources of this example are stored under doc/sample-project.

AddressSanitizer

If you want to build COLMAP with address sanitizer flags enabled, you need to use a recent compiler with ASan support. For example, you can manually install a recent clang version on your Ubuntu machine and invoke CMake as follows:

CC=/usr/bin/clang CXX=/usr/bin/clang++ cmake .. \
    -DASAN_ENABLED=ON \
    -DTESTS_ENABLED=ON \
    -DCMAKE_BUILD_TYPE=RelWithDebInfo

Note that it is generally useful to combine ASan with debug symbols to get meaningful traces for reported issues.

Documentation

You need Python and Sphinx to build the HTML documentation:

cd path/to/colmap/doc
sudo apt-get install python
pip install sphinx
make html
open _build/html/index.html

Alternatively, you can build the documentation as PDF, EPUB, etc.:

make latexpdf
open _build/pdf/COLMAP.pdf